T. Joy Clay, Ph.D. Candidate, Institute
of Government, Tennessee State University
Rodney Stanley, Ph.D., Institute
of Government, Tennessee State University
Abstract
The passage of the Indian Gaming Regulatory Act of 1988
has allowed Native American tribes a new form of revenue
generation. This new source of revenue facilitates entry
into the U.S. political system and furthers the attainment
of self-governance and economic development goals on reservations
as demonstrated through educational achievement, low poverty
and unemployment levels, and increases in wealth such
as offering more family housing units for its tribal members.
While several works exist regarding benefits reaped by
indigenous populations in the United States as a whole,
the academic literature regarding the impact of reservation
gaming on the areas of social achievement, tribal political
behavior, and social policies is sorely lacking for the
State of Arizona. This study evaluates the role of Indian
gaming revenue as a catalyst for self-governance, political
strength, and economic development by answering the question:
has the passage of the Indian Gaming Regulatory Act
of 1988 made a difference in social program growth and
tribal wealth for Native American tribes in the State
of Arizona? The outcomes of this study will prove
beneficial to the literature on Native American studies
as evidence of the impacts of reservation
gaming and its consequent policy externalities will enhance
policy makers’ ability to implement and maintain effective
policy regarding Native American sovereignty, equitable
gaming oversight, and revenue disbursement.
Introduction
There exists little published literature on the effects
of the Indian Gaming Regulatory Act of 1988 (IGRA) on
tribal self-governance for the State of Arizona. The
literature that does exist serves as explanatory or descriptive
only, not venturing to evaluate the effectiveness of the
IGRA in improving economic development or social welfare
of American Indians in Arizona. This research strives
to fill the gap in the literature regarding the success
of the IGRA in creating a new form of revenue generation
and self-reliance for the tribes of Arizona by answering
the following question: has the passage of the Indian
Gaming Regulatory Act of 1988 made a difference in social
program growth and tribal wealth for Native American tribes
in the State of Arizona? Before reviewing the literature,
however, a discussion is warranted concerning the reasons
this study is valuable from both a national and state
perspective.
American Indians are the only people in the continental
United States who are not descended from immigrants.
American Indians/Alaska Natives (AI/ANs) comprise 0.9%
of the total U.S. population according to the 2000 Census;
however, the population by tribe for 2000 shows that AI/ANs
comprise almost 2% of the total U.S. population. Approximately
one million Native Americans live on reservations and
are trapped in rural poverty. The self-governing tribes
or nations are located within the United States yet suffer
a third-world standard of living. More than 550 federally-recognized
Indian Tribal and Alaska Native Entities exist whose languages,
religions, and cultures are as diverse as those of Europeans
or Africans (IHS website). The American Indian Policy
Review Commission reports that approximately 206 different
languages and dialects are spoken by Native Americans.
The United States has broken many of the 600 treaties
signed with Indian tribes between 1785 and 1871; treaties
that usually committed the Indians to surrender their
land in return for government promises to set up a reservation
and to safeguard their lives and well-being.
According to U.S. Government figures, the rates of poverty
and unemployment among Native Americans are the highest
of any ethnic group in the United States, whereas per
capita income, education, home ownership, and similar
indices are among the lowest. Many tribes experience
unemployment as high as 77% such as the Shoshone-Bannock
Tribe in Fort Hall. The estimated average unemployment
rate for all Indian nations is 50%, more than eight times
that of the United States civilian workforce as a whole.
Native Americans experience both hiring and wage discrimination
resulting from cultural, political, and social differences
from the majority’s Anglo-American values. The
U. S. Bureau
of the Census reported
that in 1990, 31% of Native peoples, including American
Indian, Eskimo, and Aleut populations, lived below the
poverty level, compared with 13% nationally. These
disparities in employment and poverty levels foster great
disparities in health status. AI/ANs continue to suffer
disproportionately from a variety of illnesses and diseases
with higher mortality rates than for the overall U.S.
population. This poor health status continues to inhibit
the economic, educational, and social development of this
minority group, thus completing the vicious cycle of disparity.
Arizona contains the sixth largest Native
American population of all states, totaling more than
256,000 according to the U.S. Census Bureau. Arizona’s
first Indian gaming compacts were formalized in 1992 as
a result of the passage of the IGRA. Out of 22 federally
recognized tribes in Arizona, the National Indian Gaming
Commission has granted gaming rights to fifteen tribes
for the operation of 22 casinos in the state including
the Ak-Chin Indian Community,
Cocopah Indian Tribe,
Colorado River Indian Tribes, Fort McDowell Yavapai Nation, Fort Mojave Indian Tribe, Gila River Indian Community, Pascua Yaqui Tribe
of Arizona, Quechan Indian Tribe,
Salt River-Pima Indian
Community, San Carlos Apache Tribe,
Tohono O'odham Nation, Tonto Apache Tribe, White Mountain Apache Tribe, Yavapai-Apache Nation, and Yavapai-Prescott Indian Tribe. Surprisingly, the Navajo Nation
has rejected Indian gambling in referenda for fear that
gambling may undermine the cultural integrity of their
community. These tribes are experiencing increased self-governance
and a decreasing reliance on social welfare programs administered
solely by the state as tribal revenue, and control over
this revenue, increases as a result of reservation gaming.
This research strives to determine the effects of Indian
gaming revenue on tribal self-governance, political behavior,
and economic development in the State of Arizona by examining
several important indicators – political campaign contributions,
poverty levels, educational achievement, and number of
housing units. This manuscript begins with an overview
of the Indian Gaming Regulatory Act passed in 1988, followed
by a review of existing literature discussing the impacts
of reservation gaming. While several works exist regarding
benefits reaped by indigenous populations in the United
States as a whole, the academic literature regarding the
impact of reservation gaming on tribal self-enfranchisement
and social policies is sorely lacking for the State of
Arizona.
Indian Gaming Regulatory Act Overview
Large-scale Indian casino gaming originated
in 1987 when the U.S. Supreme Court issued its decision
in California v. Cabazon Band of Mission Indians
which held that “the State of California had no authority
to apply its regulatory statutes to gambling activities
conducted on Indian reservations” (National Gambling Impact
Study Commission, 1999, p. 1). In response to the need
to provide a regulatory framework for Indian gambling,
Congress passed The Indian Gaming Regulatory Act (IGRA)
in 1988 to establish the jurisdictional framework that
currently governs Indian gaming. The Act served three
purposes: “(1) to promote tribal economic development;
(2) provide for a regulatory base to protect Indian gaming
from organized crime; and (3) to establish the National
Indian Gaming Commission” (McCulloch, 1994, p. 103).
Embodied in IGRA was a compromise between state and tribal
interests with varying regulatory schemas determined by
three classes of gaming. Class I gaming is defined as
traditional Indian gaming and social gaming for minimal
prizes. Regulatory authority over Class I gaming is vested
exclusively in tribal governments. Class II gaming is
defined as the game of chance commonly known as bingo
and also includes card games not played against the house
or a player acting as a bank. Tribes retain their authority
to conduct, license, and regulate Class II gaming so long
as the State permits such gaming; however, tribes are
responsible for regulating this class of gaming with Commission
oversight. Class III gaming includes all forms of gaming
that are neither Class I nor Class II such as slot machines,
black jack, craps, roulette, and wagering games. A Tribe
must meet several conditions before it may lawfully conduct
Class III gaming: (1) the particular form of gaming must
be permitted in the state; (2) the Tribe and state must
have negotiated a compact that has been approved by the
Secretary of the Interior; and (3) the tribe must have
adopted a tribal gaming ordinance approved by the Commission
Chairman (NIGC, 2004). As evident by these conditions,
Congress left a number of key functions in the hands of
the state and federal governments. Tribal gaming is therefore
regulated on three levels – tribal, state, and federal.
The IGRA specifies that tribal gaming revenue
may be used only for five purposes: to fund tribal government
operations or programs, to provide for the general welfare
of tribal members, to promote tribal economic development,
to donate to charitable organizations, or to help fund
operations of other local government agencies (National
Indian Gaming Association website). If tribes distribute
per capita payments to tribal members, these recipients
must pay federal income tax on these payments.
The intention of IGRA was for gambling revenues
to provide tribal funding for improvements in the health,
education, and welfare of Native Americans residing on
reservations. From 1988, when IGRA was enacted, to 1997,
tribal gaming revenues increased 30-fold from $212 million
to $6.7 billion (National Indian Gaming Commission website).
This rate of increase is more than 4 times that of commercial
casino gambling. According to the National Indian Gaming
Association, 226 tribal governments are currently engaged
in gaming for a total of more than 400 gaming operations
and 249 Tribal-State gaming compacts in 28 states. Tribal
government gaming revenue totaled $16.8 billion in 2003
and provided more than 400,000 jobs. The National Indian
Gaming Commission predicts that Indian gaming will continue
to experience steady growth in the near future.
Literature Review
The National Gambling Impact Study Commission
states that “since the early 19th century,
the federal government has attempted under specific treaty
obligations and overall trust duty to provide for the
health, education, and welfare needs of tribes of Indians”
(1999, p. 6). These efforts have included promotion of
mainstream economic development activities such as agriculture,
natural resource development, and multiple forms of industry
and commerce in Native American communities. Unfortunately,
there has been little success in targeted programs and
federal funding for Native Americans is steadily declining.
The National Gambling Impact Study Commission (1999) discusses
gaming as a tool allowing tribes to lift themselves out
of depressed socioeconomic conditions, and as part of
the broader policy of tribal self-determination. Casino
revenues have offered a new ray of hope for Indian reservations
– gambling operations have facilitated tribal self-sufficiency
in addressing economic and social problems. Tribes utilize
gaming revenues to support governmental services from
law enforcement to building inspection services to natural
resource management. In addition, gambling revenues are
utilized to improve social welfare programs in the areas
of education, substance abuse, housing, burial expenses,
youth recreation, child protection, and suicide prevention.
Cultural programs are a third recipient of gaming revenues.
Although gaming revenues have in no way provided solutions
for all tribal issues, they definitely provide a means
for tribes to begin addressing their problems.
A number of studies have been conducted on
the economic development of Native American populations
as a whole for the entire United States as a result of
the authorization of reservation gaming. Taylor et. al
(2000) reported that Indian casinos were responsible for
statistically significant socioeconomic benefits for surrounding
communities using 30 indicators of economic and social
health. Taylor and Kalt (2005) examined socioeconomic
changes between the 1990 and 2000 Censuses for both gaming
and non-gaming reservations. “Although substantial gaps
remain between America’s Native population and the rest
of the U.S., rapid economic development is taking place”
(Taylor et. al, 2005, p. i). These authors found that
per capita income rose by 36%, family poverty rates dropped
by almost 12%, unemployment rates dropped by almost 5%,
public assistance decreased by almost 2%, and college
graduates increased by almost 3% from 1990 to 2000 on
gaming reservations. The authors surmise that while the
policy of Indian self-governance is driving the socioeconomic
changes, gaming revenue is fueling this self-governance.
Cornell et. al (1998) discussed the socioeconomic
effects of American Indian gaming policy in their report
to the National Gambling Impact Study Commission. They
focus on the “shift to a policy of tribal self-determination”
(Cornell et. al, 1998, p. ii) initiated in the mid-1970’s
as the federal government began to grant Indian Nations
“enhanced decision-making power over reservation affairs,
more complete control over their governments, and more
secure property rights to reservation assets” (Cornell
et. al, 1998, p. ii). This policy of self-determination
is responsible for an increase in sustained economic development
success on reservations, with its most “controversial
expression” found in the operation of tribal casinos built
on tribal sovereignty. Cornell et. al (1998) present
statistics on pre-gaming economic conditions in Indian
Country in comparison to post-gaming economic conditions.
Prior to the introduction to Class III gaming, Indian
families lived below poverty at three times the national
average, earned less than 2/3 the incomes of non-Indian
families, and approximately 90,000 American Indians were
homeless. The authors claim that without the introduction
of casinos, there would have been no significant economic
development on reservations as demonstrated by history.
Following the introduction of casinos, gaming tribes demonstrated
13% lower unemployment than non-gaming tribes by 1995.
Another benefit of gaming involves the opportunity for
tribes to gain managerial experience which can then be
utilized by tribes to diversify into non-gaming enterprises.
Tribes invest gaming revenue in their social infrastructure
by making up for federal funding shortfalls, investing
in tribal culture, rebuilding tribal assets, and strengthening
tribal government. “Tribes with enterprise income are
investing in constitutional reform, judicial institutions,
administrative accountability, and government service
excellence” (Cornell et. al, 1998, p. 61), all of which
strengthens self-governance. In addition, tribes contribute
to local economies through taxes, revenue sharing, employment
of non-Indians, and contributions to local charities.
These authors state that, “in sum, we find that Indian
gaming, an expression of Indian self-determination, has
produced remarkable movement on stubborn social and economic
problems that have been resistant to federal and tribal
efforts for decades…a significant number of tribes are
making gains economically both through gaming itself and
by leveraging gaming revenues into diversified economic
activity” (Cornell et. al, 1998, p. iv). They claim the
alternative to gaming is the “status quo ante: poverty,
powerlessness, and despair” (Cornell et. al, 1998, p.
v).
In its 2004 annual report and impact facts
report (Stein, 2002), the National Indian Gaming Commission
reported that gaming revenues facilitated several positive
economic upswings for Indian tribes. First, 92% of gaming
tribes have experienced major growth in new employment
opportunities while 64% of tribes reported an overall
positive educational impact from gaming revenues. 72%
of tribes have invested gaming revenues in new tribal
ventures in an effort to diversify. Tribes with gaming
revenues are improving important services for youth and
the elderly by 48% to 72%. In addition, 84% of gaming
tribes would recommend to other tribes to seriously look
at gaming ventures as revenue generating opportunities.
The statistic that speaks most favorably of Indian gaming
is that 76% of tribes state that gaming has helped them
gain more control of their own futures as a people.
An in-depth review of the literature reveals
a scarcity of information regarding the effects of casino
gaming revenues on self-governance, political behavior,
and economic development specifically for the tribes of
the State of Arizona. However, a few works were discovered
concerning the impact on the State of Arizona in its entirety.
Cornell and Taylor (2001) examine the impact of spending
by Arizona’s Indian casinos on the economy of the State.
They report that Arizona Indian casinos spent an estimated
$254 million on goods and services in the year 2000, the
majority of which was spent in the State of Arizona.
Indian gaming provided more than 9,300 jobs which in turn
generated more than $28 million in federal and state payroll
taxes. In addition, Indian casinos produced another $40
million in state and local taxes originating from purchases,
profits, and incomes. Finally, these authors estimated
multiplier effects for Arizona as follows: “in 2000, at
least 14,784 in-state jobs were attributable to Indian
casino operations, and those operations directly and indirectly
generated at least $468 million in economic activity within
the state” (Cornell et. al, 2001, p. 3). A study by
Taylor et. al (1999) measures the economic impact of Indian
gaming through the study of allocations of gaming revenue
to construction, vendor purchases, employee wages, taxes,
and transfers to tribal governments in Arizona.
Congress established the National Indian
Gambling Impact Study Commission in 1996 and the Subcommittee
on Indian Gambling to study and report on the economic
and social impacts of all forms of legalized Indian gambling.
This Subcommittee received testimony from approximately
100 tribal leaders. Several transcripts are available
that provide testimony of tribal leaders of gaming tribes
in Arizona before the National Gambling Impact Study Commission.
These transcripts provide insight into the benefits of
casino revenues for the gaming tribes of Arizona.
Leona Kakar discussed the Ak-Chin Indian
Community’s decision to establish a casino gaming enterprise
in her statement before the National Gaming Impact Study
Commission on November 9, 1998. She relayed the benefits
to the tribe and outside local communities, the state
government, and the federal government including increased
job opportunities and health care, a reduction in reliance
on welfare, expansion of tribal government infrastructure,
creation of new social programs, and the creation of new
housing and centers for detention, inpatient treatment,
tribal administration, and wastewater treatment. In addition,
she assured the Commission of the strict regulatory control
of the tribe over gaming on the reservation to ensure
complete compliance with all tribal, state, and federal
policies.
In her statement before the National Gambling
Impact Study Commission in Seattle in 1999, Letha M. Lamb-Gressley
discussed the tremendous amount of growth, prosperity,
and inspiration experienced by the Gila River Indian Community
as a result of gaming. “One hundred percent of all profit
revenue goes into improving the quality of life for the
people of our Community” (Lamb-Gressley, 1999, p. 1).
The Gila River Indian Community signed a compact with
the State of Arizona in 1993 and now operates three casino
properties. The gaming facilities have helped the tribe
slowly gain economic strength, providing nearly 2000 jobs,
60% of which are secured by community members. She discussed
several positive examples of economic growth including
improved living conditions, a fully-staffed fire department
which grew from a single volunteer unit in 1993 to an
operation with nearly 80 firefighters and operators working
three stations, a police force expanded to more than 100
sworn officers and civilian employees, qualified health
care providers, scholarships for extended education totaling
more than $6 million annually, youth recreational facilities
such as two Boys & Girls clubs, the Huhugam Heritage
Center, HuHuKam Memorial Hospital improvements, and increased
job opportunities which lowered the unemployment rate
from 40% to 11%. She also discussed the benefits to the
surrounding communities as more than $44 billion is spent
annually in local businesses. “We are still in our infancy
stage of economic growth, but the improvements we have
seen thus far give us hope for better things to come for
our children” (Lamb-Gressley, 1999, p. 3).
Stan Rice, Jr., President of the Board of
Directors of the Yavapai-Prescott Indian Tribe, spoke
before the National Gaming Impact Study Commission on
July 31, 1998. He claimed the tribe has gained infrastructure
to achieve self-sufficiency. He stated they achieved
economic success through their commitment to economic
growth. “From our investment in commercial development
to the evolution of our gaming enterprises, we have become
a successful, committed member of our community, taking
responsibility for our future” (Rice, 1998, p. 1). Gaming
revenue has permitted the tribe to reduce its dependency
on federal funding, to less than 2% of the Tribe’s budget.
The surrounding area of Prescott has also benefited greatly
from gaming revenue through a 9% increase in sales tax
revenue. “The casinos have been an economic catalyst
for the Tribe and the surrounding community…employing
more than 200 people and offering a viable revenue generator
in the form of jobs, property taxes and income taxes”
(Rice, 1998, p. 2). He listed several examples of positive
impacts of gaming revenue. First, gaming revenues have
provided health, vision, dental, and life insurance for
every single tribal member which in turn has raised the
overall health status of the community. Second, revenues
have provided for critical inpatient, outpatient, and
residential services. Educational incentives can now
be offered to tribal members which has increased the number
of high school graduates and those pursuing higher education.
In addition, funds have provided for daycare programs,
a youth program, programs to increase home ownership,
a police force, and a cultural center. When asked what
gaming revenues have done for the Yavapai-Prescott Tribe,
Rice responded, “The answer is … fulfill a dream” (Rice,
1998, p. 4).
In his statement before the National Gaming
Impact Study Commission on July 30, 1998, Dale Phillips,
Chairman of the Arizona Indian Gaming Association (AIGA),
stated that “you won’t find any gaming operations in the
United States that are more completely regulated than
the Indian casinos in Arizona” (Phillips, 1998, p. 2).
He discussed the value of having a regulatory agency such
as AIGA in monitoring each tribe’s gaming businesses in
terms of the IGRA, tribal laws, Compacts, federal regulations,
and internal controls adopted by each gaming business.
He presented several benefits of gaming to the tribes
of Arizona including a reduction in the unemployment rate
among Native American tribes, improved services, infrastructure,
and promotion of self-governance and enhanced economic
self-sufficiency.
According to the Arizona Department of Commerce,
“all profits from gaming are utilized by (a) community
to expand the tribe’s economic development, to provide
additional social services to community members, and for
tribal operations” (www.commerce.state.az.us). Several
additional gaming tribes within the State of Arizona have
reaped significant benefits from casino operations. For
example, the White Mountain Apache Tribe has been afforded
a measure of financial flexibility it did not have before
gaming. “By collateralizing casino revenues, the tribe
has been able to secure construction capital for a 25-bed
alcohol/substance abuse treatment facility, a cultural
learning center, a museum, a youth center, and an elderly
day care center” (Cornell et. al, 1998, p. 55). The Fort
McDowell Yavapai Nation has utilized gaming revenues to
fund new housing for tribal members, a day care center,
and college scholarships.
A literature review also reveals that few
studies exist on the interest group strategies employed
by tribal gaming interests to gain entrance into the U.S.
political system. W. Dale Mason’s Indian Gaming: Tribal
Sovereignty and American Politics (2000) proves the
most definitive work on Indian gaming and its effects
on tribal political strategies through a largely qualitative
approach. He examines the states of New Mexico and Oklahoma
to compare how tribal interests interact with state government.
McCulloch (1994) claims that states have lost power at
the expense of tribes, and in response, the federal government
has played the role of mediator to alleviate the resulting
conflict. Wilkins (1998) takes this train of thought
a step further by arguing against devolution. He argues
that the federal government should reclaim its status
of the “lone constitutional authority to deal with indigenous
nations” (Wilkins, 1998, p. 55) to reverse the complications
in tribal-state relations.
Other works discuss Native American politics primarily
in terms of sovereignty but fail to incorporate the effects
of gaming revenues and interest group strategies such
as Laurence Armand French’s (2003) Native American
Justice and David Wilkin’s (2002) American Indian
Politics and the American Political System. Suffice
it to say that interest group political behavior demonstrated
by Native tribes is geared toward retaining and enhancing
sovereign rights, regaining ancestral tribal lands, and
maintaining economic gains and facilitating further economic
development to improve members’ welfare. As tribes continue
to gain power in the political arena, they will behave
as sophisticated interest groups to affect policy outcomes.
Conflict exists between states and tribal
government over gaming revenue sharing; many states feel
they do not receive a sufficient share of the benefits.
In addition, some tribes view the necessity of negotiating
a compact with the state to be a violation of their sovereign
rights since only the federal government should possess
the right to negotiate with sovereign nations. Wilkins
(2002) states that inconsistencies in policy implementation
and hostility from states still threaten Native American
self-governance. Therefore, tribes must develop innovative
political strategies to protect their resources and sovereign
rights. According to Ortiz, tribal sovereignty “is a
right of self-government that for the most part has never
been extinguished by tribes” (2002, p. 460).
Baumgartner and Jones (1993) posit that the
legislation allowing gaming on reservations via the IGRA
of 1988 created a situation of “punctuated equilibrium”
whereby the lay of the political landscape was changed
to empower tribal governments to pursue their goals.
Coupled with devolution of the regulation of Indian gaming,
this situation facilitated the evolution of tribes into
players in state politics. These authors compare the
behavior of tribes to venue surfing behavior of other
typical interest groups.
Interest groups in Washington, D.C. employ
27 influence techniques according to Schlozman and Tierney
(1986) including campaign work, contacting elected officials,
making campaign contributions, and writing legislation.
Walker (1991) describes political strategies as either
inside or outside. He defines an inside strategy as “based
primarily upon close consultation with political and administrative
leaders, relying upon their financial resources, substantive
expertise, and concentration within certain congressional
constituencies as a basis for influence” (Walker, 1991,
p. 9). Walker defines an outside strategy as “making
an appeal to the public through the mass media and broad
scale attempts at mobilizing citizens at the grass roots
level” (1991, p. 9). These political techniques are efforts
to achieve self-governance and participate with other
key decision makers in deciding policy pertinent to Indigenous
nations. Although this study does not examine Arizona
tribes’ utilization of influence strategies, research
is warranted concerning both inside and outside political
strategies by Indian gaming interests to participate as
players in Arizona state politics to achieve tribal governmental
goals.
Much of the literature suggests that the advent
of Indian gaming has been instrumental in increasing tribal
self-governance and economic development among Native
American tribes. Based on this suggestion of the benefits
elicited by the passage of the IGRA and implementation
of casino operations, the purpose of this study is to
investigate the actual outcomes regarding tribal self-governance,
increased self-reliance, and economic development in the
State of Arizona demonstrated by the indicators of political
campaign contributions, poverty levels, educational achievement,
and number of housing units. The following theory is
examined in this study: The passage of the Indian
Gaming Regulatory Act of 1988 has been instrumental in
facilitating self-governance, political strength, improved
social welfare, and economic development for Native American
tribes operating casinos in the State of Arizona as demonstrated
by political campaign contributions, poverty levels,
educational achievement, and number of housing units.
Unit
of Analysis
The unit of analysis in this study is Native
American tribes located throughout Arizona. The study
compares the differences between casino and non-casino
tribes in Arizona to see if casino tribes are fairing
better in the areas of tribal wealth and funding for social
programs than tribes choosing not to operate casinos.
The following hypotheses were tested in order to evaluate
the impact of casino proceeds among Native American tribes
in Arizona.
Hypotheses
H1: Native American
tribes in Arizona receiving casino revenue tend to spend
similar amounts of money on political campaigns compared
to Arizona Native American tribes without casinos.
H2: Native American
tribes in Arizona receiving casino revenue tend to have
similar levels of poverty compared to Arizona Native American
tribes without casinos.
H3: Native American
tribes in Arizona receiving casino revenue tend to have
similar high school graduation rates compared to Arizona
Native American tribes without casinos.
H4: Native American
tribes in Arizona receiving casino revenue tend to have
the same amount of family housing units compared to Arizona
Native American tribes without casinos.
The following section outlines the process of data collection
and classification utilized to test the previously stated
hypotheses.
Data
Conceptual & Operational DEFINITIONS
Political Campaign Contributions – The amount
of revenue spent by Arizona tribes on political campaigns
from 1998 - 2005. Campaign contribution data was secured
for 1998 and 2005 from American Indians on Reservations:
A Databook of Socioeconomic Change Between the 1990 and
2000 Censuses, Jonathan B. Taylor and Joseph P. Kalt,
The Harvard Project on American Indian Economic Development,
2005. All data was provided by the authors in a supplementary
dataset.
Level of High School Graduation – The number of
high school graduates (or equivalency) out of the 25 years
or older population by Native American tribe. Educational
attainment data was secured for 1990 and 2000 from American
Indians on Reservations: A Databook of Socioeconomic Change
Between the 1990 and 2000 Censuses, Jonathan B. Taylor
and Joseph P. Kalt, The Harvard Project on American Indian
Economic Development, 2005. All data was provided by
the authors in a supplementary dataset.
Income Level – The median income of a family of
four on Native American Reservations. Median household
income data was secured for 1990 and 2000 from American
Indians on Reservations: A Databook of Socioeconomic Change
Between the 1990 and 2000 Censuses, Jonathan B. Taylor
and Joseph P. Kalt, The Harvard Project on American Indian
Economic Development, 2005. All data was provided by
the authors in a supplementary dataset.
Poverty Level – The percentage of families at
or below the poverty threshold on Native American Reservations.
Poverty data was secured for 1990 and 2000 from American
Indians on Reservations: A Databook of Socioeconomic Change
Between the 1990 and 2000 Censuses, Jonathan B. Taylor
and Joseph P. Kalt, The Harvard Project on American Indian
Economic Development, 2005. All data was provided by
the authors in a supplementary dataset.
Casino Presence – Dummy variable coded 0 = tribes
operating casinos; 1 = non-casino tribes. Casino presence
data was secured from American Indians on Reservations:
A Databook of Socioeconomic Change Between the 1990 and
2000 Censuses, Jonathan B. Taylor and Joseph P. Kalt,
The Harvard Project on American Indian Economic Development,
2005. All data was provided by the authors in a supplementary
dataset.
Unemployment Rates – The number of unemployed
tribal members (age 16 years or older) as a percentage
of the total tribal employable population. Unemployment
data was secured for 1990 and 2000 from American Indians
on Reservations: A Databook of Socioeconomic Change Between
the 1990 and 2000 Censuses, Jonathan B. Taylor and
Joseph P. Kalt, The Harvard Project on American Indian
Economic Development, 2005. All data was provided by
the authors in a supplementary dataset.
Housing Units – The number of housing units per
tribe. Housing unit data was secured for 1990 and 2000
from American Indians on Reservations: A Databook of
Socioeconomic Change Between the 1990 and 2000 Censuses,
Jonathan B. Taylor and Joseph P. Kalt, The Harvard Project
on American Indian Economic Development, 2005. All data
was provided by the authors in a supplementary dataset.
Statistical Methodology
The statistical methodology employed in this manuscript
is Two–Stage Least Squares Regression (One Step Method
with SPSS). However, Two–Stage
Least Squares Regression (2SLS) is a method of extending
regression to cover models which violate ordinary least
squares (OLS) regression's assumption of recursivity,
specifically models where the researcher must assume that
the disturbance term of the dependent variable is correlated
with the cause(s) of the independent variable(s). This
statistical method is appropriate for this project because
two data points in time (1998 and 2000) were the only
data available to the researchers in testing the previously
stated hypotheses. With only two distinct data points
in time, violations of ordinary least squares are more
likely. Therefore, the model must be correctly specified,
the relationships must be homoscedastic, and error terms
must be normally distributed. Failure to filter the data
to assure assumptions are met may result in critical errors
of interpretation. Therefore, econometric models were
employed to test for error specification, White’s test
for heteroskedasticity was conducted, and error term normality
was checked to ensure data dependability (Garson, 2006).
The Two-Stage Least Squares Regression equation and formal
model tested in this research project are as follows:
| COMPARISON
GROUPS OF NATIVE AMERICAN TRIBES
ARIZONA Casino Tribes |
| Ak Chin Indian Community |
| Cocopah Indian Tribe |
| Colorado River Indian Tribes |
| Fort McDowell Yavapai Nation |
| Fort Mojave Indian Tribe |
| Gila River Indian Community |
| Pascua Yaqui Tribe of Arizona |
| Quechan Indian Tribe |
| Salt River-Pima Indian Community |
| San Carlos Apache Tribe |
| Tohono O'odham Nation |
| Tonto Apache Tribe |
| White Mountain Apache Tribe |
| Yavapai-Apache Nation |
| Yavapai-Prescott Indian Tribe |
| ARIZONA Non-Casino Tribes |
| Havasupai Indian Tribe |
| Hopi Tribe |
| Hualapai Indian Tribe |
| Kaibab-Paiute Tribe |
| Navajo Nation |
| San Juan Southern Paiute |
| Zuni Tribe |
Twenty-two Arizona Native American tribes were employed
as the units of analysis in this project (fifteen casino
tribes compared to seven non-casino tribes). Before the
researchers conducted the primary analysis concerning
casino and non-casino Native American Tribes in Arizona,
a t-test was conducted to measure differences between
the two groups. The following table lists those results.
Political Campaign Contributions for Native American
Tribes in Arizona:
1998 – 2005
The table presented above displays the amount of revenue
spent by casino Native American tribes in Arizona from
1998 – 2005. The table indicates that four of the Native
American tribes are contributing considerably more than
the rest. The Colorado River tribe in the past seven
years has spent $11,376,215. The Salt River Pima tribe
ranks second in political campaign contributions with
$6,460,796 and the Gila River tribe ranks third with total
contributions of $5,665,174. The Ft. McDowell Yavapai
rank forth in campaign contributions because this tribe
spent $3,211,790 on campaigns during this same time frame.
The following chart displays the amount of all tribes
contributing to political campaigns over this same time
period.
Total Political Campaign Contributions by Native American
Tribe in Arizona: 1998 - 2005
| Ak-chin |
188,133 |
| Cocopah |
433,561 |
| Colorado River |
11,376,215 |
| Ft. McDowell Yavapai |
3,211,790 |
| Ft. Mojava |
98,999 |
| Gila River |
5,665,174 |
| Navajo |
6,170 |
| Pascua Yaqui |
11,67314 |
| Qechan |
960,455 |
| Salt River Pima |
6,460,796 |
| San Carlos Apache |
52,146 |
| Tohono O'odham |
2,274,304 |
| Totnto Apache |
388,066 |
| White Mountain Apache |
330,405 |
| Yavapai-Apache |
1,093,797 |
| Yavapai-Prescott |
206,145 |
| Total |
33,913,470 |
The previously discussed charts simply use descriptive
statistics to show the reader the amount of revenue being
spent on political campaign contributions by casino Native
American tribes in Arizona. These tables present important
information on the amount of influence that casino tribes
are trying to have in political decision-making in Arizona.
These figures suggest that casino tribes understand the
importance of influencing political decision-makers in
their state, and all records indicate that these contributions
will continue to increase as the tribes grow in wealth
and population.
Although descriptive statistics are advantageous in establishing
a foundation on which to build in the casino gaming literature,
they are quite limited in establishing differences between
casino and non-casino groups. For example, what is
the actual difference between casino and non-casino tribes’
political campaign contributions? is a question fundamental
to this study. Since only one non-casino tribe has contributed
to political campaigns in this time frame, this question
is simply answered by presenting the facts that casino
tribes have spent $33,907,300 and non-casino tribes have
spent $6,170. These differences are substantial in the
grand scheme of political influence between the two groups.
In other words, if the theory is true that more money
spent on political campaigns results in greater political
influence, then the spill-over effect between the two
groups in the area of personal wealth and social programs
should be overwhelming. To measure this effect, this
study employed two additional statistical analyses to
paint a better picture of what these political campaign
contributions really signify.
The following table presents the results of an independent
samples t-test that was conducted on the data to demonstrate
the differences between the two groups in personal wealth
and the amount of services provided to each Native American
tribe. However, due to the lack of data available for
data analysis over the same seven-year period, the researchers
were only able to use two years within this time frame.
The years included in the following tables are 1998 &
2000. Despite the reduced number of units as a result
of limited data, the tests demonstrated considerable differences
between the two groups.
Independent Sample T-tests
Casino Native American Tribes v. Non-Casino Native
American Tribes in Arizona:
1998 – 2000
The independent samples t-test shows that
significant differences exist between casino and non-casino
tribes in Arizona in all areas of spending on social programs
and measures of wealth. This data is especially important
in showing the differences in the amount of political
campaign contributions spent by each group. Casino tribes
are spending considerably more than non-casino tribes
on political campaigns. This data implies that casino
tribes are demonstrating more concern for their tribal
members since the differences indicated above show significant
differences in social program commitment and wealth of
the tribe. Despite these differences between the two
groups, it is unclear from this table as to the extent
of the casinos’ impact on these differences. For instance,
are casinos the result of these major discrepancies between
these two groups or is something else the cause of such
disparities? Can Native American tribes in Arizona continue
to expect such differences between casino and non-casino
tribes, or will the impact, if any, of the casinos level
off in the amount of revenue generated, closing the gap
between the two groups in the future? Or, is it really
the casino that is causing these differences or pre-existing
conditions with the casino as a latent function that has
had very little impact on Native American tribes? Since
independent sample t-tests are only good for establishing
group differences and are limited when trying to determine
relationships or causality, the researchers turned to
a more sophisticated model to assist in answering these
questions. The following tables report the results of
the Two-Stage Least Squares Regression model constructed
on the data.
Two-Stage Least Squares Regression
1998 – 2000: Campaign Contributions
b st.e beta
t p.
_________________________
Goodness
of Fit Model
F-value = 2.893
F sig. = .01
Adj. R2 = ..08
N = 85
The first regression equation measures the
presence of casinos and the impact on political campaign
contributions as a result of these revenue generating
devices. As the dependent variable in the model, the
amount of political campaign contributions tends to report
statistically significant differences between casino and
non-casino Native American tribes in Arizona. In other
words, for every unit increase in the casino presence
variable, an increase of 99.20 will occur in the amount
of money spent on political campaigns by casino tribes
in Arizona. The inverse relationship in this model was
generated as a result of the coding scheme used to define
the casino variable (0 = Casino tribe; 1 = Non-Casino
tribe). Therefore, this relationship is interpreted to
mean that for every percentage increase in the number
of Native American gaming devices, Arizona casino tribes
will spend more on political campaign contributions than
non-casino tribes in Arizona. In addition to the relationship
between casino tribes and political campaign contributions
there were other statistically significant indicators
in the model. The poverty variable suggests that non-casino
tribes have more members in poverty than casino tribes
indicating that these tribes are less affluent which in
turn fails to allow them to contribute to political campaigns.
Similar results are associated with housing, unemployment
and income. Non-casino tribes have fewer housing units,
another indication of wealth or lack thereof, which may
be why they are unable to contribute to political campaigns.
The income variable suggests that the personal wealth
of casino tribes is considerably higher than the income
of non-casino tribes which allows the casino tribes to
spend more on political campaigns than non-casino tribes.
These statistics suggest that casino tribes contribute
more to political campaigns and these contributions are
related to the amount of wealth possessed by casino tribes
and the employment status of its tribal members. To further
investigate the notion of political campaign contributions
impacting the political influence of tribes, the researchers
asked are casino tribes witnessing more revenue opportunities
for social programs to help lower the number of families
in poverty? The following table assists in answering
that question.
Two-Stage Least Squares Regression
1998 – 2000: Poverty
b st.e beta
t p.
_________________________
Goodness
of Fit Model
F-value = 11749.06
F sig. = .001
Adj. R2 = .99
N = 85
The number of individual members of Native American tribes
living at the poverty level is considerably high comparatively
speaking to the general American population. One of the
ideas behind casino gaming and its impact on Native American
tribes is that the number of jobs created by the industry
will allow salaries to increase above the poverty level.
Is this the case among casino tribes in Arizona? The
above table measures the impact of the casino presence
variable on the number of families living in poverty on
tribal land in Arizona. Although the casino variable
fails to show any statistical significance, the model
does report several findings that are worth noting. The
political campaign variable suggests that more money spent
on political campaigns will result in a lowering of the
poverty level on casino tribes in Arizona. The variables
of housing and education suggest that casino tribes tend
to have more housing units as well as more high school
graduates compared to non-casino tribes. The income variable
suggests that the income levels of casino tribes are distinctly
higher than those of non-casino tribes.
Two-Stage Least Squares Regression
1998 – 2000: HS Graduates
Casino Native American
Tribes v. Non-Casino Native American Tribes in Arizona
b
st.e beta
t p.
_________________________
Goodness
of Fit Model
F-value = 5562.00
F sig. = .001
Adj. R2 = .99
N = 85
High school graduation rate was a second social indicator
tested measuring the casino industry’s impact on Native
American tribes in Arizona. The idea behind this measure
is that tribes with high levels of high school graduates
will have higher levels of wealth. Can the casino industry
be considered a contributor to increasing the number of
high school graduates, therefore increasing the wealth
of a tribe? The table above suggests that there are no
correlations in the relationship between the casino industry
and high school graduation rates among Native American
tribes in Arizona. However, the data does suggest some
other important findings. The data tends to suggest that
tribes in Arizona with higher poverty levels tend to have
higher graduation rates. The data also suggests that
tribes with considerably more housing units tend to have
lower levels of graduation. However, this variable may
be a spurious relationship. Tribes with higher levels
of unemployment tend to have higher levels of high school
graduates. And finally, tribes with higher income levels
tend to have higher high school graduation rates. A conclusion
can be made from these findings that casino tribes value
the concept of high school graduation, especially when
a large portion of their population is poverty stricken
and unemployed.
Two-Stage Least Squares Regression
1998 – 2000: Housing Units
Casino Native American
Tribes v. Non-Casino Native American Tribes in Arizona
B st.e beta
t p.
_________________________
Goodness
of Fit Model
F-value = 36868.34
F sig. = .001
Adj. R2 = .99
N = 85
In the final table of this study the number of housing
units as a measure of tribal wealth was incorporated as
the dependent variable. Although the casino variable
failed to show any significant impacts on increasing the
number of housing units on tribal land, this model reports
other findings that are worth mentioning. The table indicates
that the poverty variable significantly impacts the number
of housing units on tribal land. In other words, the
larger number of families in poverty relates to more housing
units. Secondly, as the number of high school graduates
increases among casino tribes, a decrease in the number
of housing units will occur among non-casino tribes.
This may suggest that those Native Americans with high
school diplomas are moving off the reservations to seek
employment elsewhere because the non-casino tribal lands
are so poor. There is no statistically significant relationship
between the number of housing units and the unemployment
rate. However, the income variable suggests that the
number of housing units increases for every unit increase
in tribal incomes, therefore indicating that casino tribes
have higher income levels and more housing units for their
members.
What Have We Learned From this Study?
Existing in the literature on all forms of
legalized gambling is the argument that both lotteries
and casino gaming increase education funding and education
achievement when states choose to allow these revenue
generating devices (see Stanley, 2001, 2002, 2003, 2004,
and 2005). This study is similar to many other studies
on legalized gambling because it suggests that there is
no difference regarding the number of individuals graduating
from high school between casino and non-casino Native
American tribes in the case of Arizona tribes as well
as other Native American tribes throughout the United
States. In other words, if portions of casino gaming
proceeds were used to enhance funding for education in
an effort to increase the number of Native Americans graduating
from high school in Arizona, this research fails to support
such a notion. However, this research does suggest that
there are significant differences between casino and non-casino
tribes in Arizona in the areas of unemployment and the
number of housing units on a reservation.
There is no doubt that over the past seven years that
Native American tribes in Arizona have become politically
active. Evidence of this political activity lies in the
millions of dollars spent by tribes on political campaign
contributions to both democratic and republican candidates.
Some of the largest political contributions have come
from four of the leading casino tribes in Arizona. The
question is not how much they are contributing (so what?),
but rather, have these contributions allowed them to govern
themselves more effectively? If so, can the casino industry
be given credit for generating increased revenues that
allowed casino tribes to become more politically active
than non-casino tribes?
In a series of statistical tests there is inconclusive
evidence that the casino industry can be given credit
for increasing the wealth of the tribe that in turn allowed
them to become more politically active. However, the
information presented in this study does suggest that
Arizona Native American tribes operating casinos tend
to offer more social programs and display higher levels
of wealth than their counterparts that choose not to operate
casinos. For example, one could argue that the significant
differences in political campaign contributions by casino
tribes have allowed them to receive more federal funding
for education, resulting in better educational opportunities
for their tribal members. Another argument would be that
the casino industry has increased the level of incomes
for casino tribal members as a result of the economic
development that followed the construction of a number
of casinos. For instance, when people travel to the casinos
to play they need additional services such as restaurants,
hotels, and recreational facilities for their children.
Although the casino industry may or may not directly employ
such ventures, other entrepreneurial ventures were developed
in conjunction with the casinos to meet these demands.
Furthermore, many of the tribes disburse a portion of
the profitable proceeds to its members, thereby increasing
their personal incomes. Although no data was obtained
to measure this idea, one can only speculate that such
activity has a positive impact on the personal wealth
of tribal members residing on tribal lands operating casinos.
Future studies should attempt to identify the actual amount
of revenues disbursed to individual tribal members in
order to measure the impact of such proceeds on personal
wealth.
In the area of social policy, one cannot help but be
concerned with the amount of poverty that most Native
American tribes witness, especially those without alternative
sources of income such as casinos. Each of the models
demonstrated significant differences between the two groups
in the area of poverty. Associated with poverty are various
other social problems such as poor education, poor health
care, and unemployment. Although many researchers criticize
the negative impacts of casinos on local residents including
increased crime, drug use, and gambling addictions, most
Native American Casino gaming tribes in Arizona have been
able to convert the proceeds of the gaming industry into
positive social results for its tribal members. If non-casino
tribes continue to provide services and income opportunities
to keep up with the more progressive casino tribes, they
require economic development ventures that will generate
wealth for their members. If not the casino industry,
then what ventures will be pursued?
The researchers of this project recognize several limitations
with this study. First, the number of cases (22) in the
model is quite low for a statistical analysis and its
generalizability. Future studies should try to increase
the number of cases. Second, the data is quite limited
as a result of the low number of cases and the absence
of quality data for the analysis. Additional data gathering,
especially identification of other variables such as per
pupil spending by tribe and a standardized test score,
would greatly enhance this study. Third, with only two
data points in time, the exclusion of confounding factors
over time was unobtainable in this study. For instance,
with two points in time (1990 and 2000) the researchers
were unable to capture any factors that may have contributed
to higher income levels in 1995, 1996, etc. Again, this
problem exists because of the lack of data.
One suggested tactic for overcoming these
data limitations is the employment of triangulation.
Triangulation is a methodology which “involve(s) the incorporation
of multiple data sources, investigators, and theoretical
perspectives in order to increase confidence in research
findings” (Glesne & Peshkin, p. 24). Multiple sources
also can provide a “fuller picture” and can “help to verify
other information” (O’Sullivan, Rassel, and Berner; p.
38). Among the techniques which are most commonly used
are interviewing of individuals who are involved in the
event being studied, the observation of participants,
and document collection. This project relied solely on
quantitative data from a single source and could benefit
from the examination of additional indicators as well
as the utilization of qualitative data. This qualitative
data would be captured through surveys and interviews
administered to both officials of Arizona tribes and representatives
of Indian gaming regulatory agencies. The collection
of qualitative data would facilitate increased understanding
of the impact of casino revenue on self-governance, increased
social welfare, and economic development among the tribes
of Arizona beyond the indicators examined in this study.
In addition, an elaborative mixed method research design
would enhance reliability in findings. As Earl Babbie
posits, “the elaboration model offers the clearest available
picture of the logic of causal analysis in social research”
(2004, p. 422). Elaboration methodology will permit a
better understanding of the relationship between quantitative
and qualitative techniques.
Despite the number of limitations with this
study, the researchers for this project see potential
policy implications in the following manner. Casinos
are a source of economic development that have the potential
of increasing the economic base for a community, but too
many casinos saturate the market and the economic impact
is not as glamorous as many people tend to think. Furthermore,
downturns in the economy cause fluctuations in the amount
of play that a casino receives, so paying for such social
programs as education with some – or in extreme cases
all – gaming dollars is a recipe for disaster. Casino
tax revenues should be viewed as a supplemental form of
income for tribes to use to assist in paying for such
costs; however, total reliance on such venues is not recommended.
Casino gaming is a recreational form of entertainment
that was never intended to be used as a primary source
of revenue for any type of governmental entity – state,
federal, or tribal government. If it happens to produce
excessive tax revenues for one or more tribes, these tribes
should consider themselves LUCKY!
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